Overcoming the BUGS!


Building a 2d Top down RPG from scratch in Unreal has proven to be both amazing and chaotic. 
Unreal doesn't really help with its 2d development side so a lot of 2d developers are left to kind of hack there way through till they can make things work. I feel this is true of all Game Developers though.

This brings me to the current bug/bugs that have caused me a lot of grief and have even almost made me quit.
I have been away for almost 6 whole months and it is the longest absence since I started this project.

But you can not keep Obsession down and I am once again back into smashing it out.
I'm working towards getting the world down (no story or game mechanics) done and I'll release so you can all walk around the world.
Will be sort of like a Tech Demo so you can experience the world with minimal Interactions.

I'm going to say this should all be done by April
and I want you all to hold me to it

Comments

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Keep up the gOod work mate. Can't wait to show people what we have done.